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Demo Patch v0.2.00

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[img src="{STEAM_CLAN_IMAGE}/44778735/58e388769c730252269d3cbe6cd933a6e9f85f02.png"]

Welcome back Pilots!

We're back with another update! This time hot on the heels of several content creators providing feedback. We still have a lot of work to do before launch, but we are closer every day!

WARNING: This patch reworks the Save System

Reworking the save system was necessary for future content updates. However, this means that previous save files will be incompatible. If you are in the middle of a run, I recommend holding off on updating the game until you are finished or ready to start a new campaign.

[img src="{STEAM_CLAN_IMAGE}/44778735/1953b339146978df27d8bbdc3132ad091fdba036.png"]

Full Patch Notes

Content
  • Save System has been reworked to make room for future content

  • New difficulty setting: Brigadier (3.0x CV)

Piloting

  • Increased experience requirements for pilots to reach Veteran and Ace status

Tutorialization

  • Added Tutorial Popup: “Planets with smaller garrison sizes will be easier to conquer”

  • Added Tutorial Message: “Power down to cool off quickly”

  • Added Tutorial Popup: “Right click pilots for context menu”

Miscellaneous

  • Refit Bay exit button now labelled: SAVE instead of LAUNCH

  • Simplify Meshes now disabled by default for new installs

  • Fleet icons have been reduced in size

  • Added more bass to medium mech footsteps

  • Reduced screenshake intensity for mech footsteps

  • Pilots now track their own currency

  • Increased max weekly news messages to 125

Bug Fixes

  • Fixed an issue preventing the Resource Display from updating correctly

  • Removed resolution dependence from several tutorial tooltips

  • Assault Pirate Base missions now correctly use difficulty setting when generating defense force

  • Planetary Diplomacy Aid: tooltip now accounts for planet and population size

  • Fixed several broken link IDs with campaign information icons

  • Player starting planet is now prevented from building a Fortress during the introductory missions

  • Scroll bars no longer shrink to nothing when lists are very long

[img src="{STEAM_CLAN_IMAGE}/44778735/e385d1aefd870c607716f308d7ce8fc15553e0d9.png"]

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